1.INTRODUCTION
Basic concepts-Machine structure-Instruction formats-Addressing modes-Typical Architectures.2.ASSEMBLERS
Functions-Features-Machine dependent-Machine independent-Design options-One pass-Multipass-Implementation-Examples.
3.LOADERS AND LINKERS
Functions-Features-Relocation-Program Linking-Linking loader implementation-Automatic library search-Loader option-Linkage editors-Dynamic linking-Bootstrap loaders-Examples
4.MACROPROCESSORS
Functions-Macro parameters-Using labels-Conditional macro expansion-Recursive macro expansion-Generalpurpose macro processors-Examples.
5.COMPILERS AND UTILITIES
Introduction to Compilers-Different phases of a compiler-Simple one pass compiler-Code optimizationtechniques-System Software tools-Implementation of editors-Debuggers.
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